I create clean, optimized, and reliable Roblox Lua scripts for games, systems, UI, automation, gameplay mechanics, and custom projects.
Hey, I'm ItsDev — a Roblox Lua developer who genuinely enjoys turning ideas into working game systems. I've been scripting on the platform for years, focusing on writing code that's clean, maintainable, and performant.
I don't just write scripts that "work." I write scripts that are easy to read, well-commented, and built to handle edge cases. Whether you need a full inventory system, a custom combat framework, or just a bug fix that's been driving you crazy — I approach every project with the same level of care.
When I'm not scripting, I'm usually reading through DevForum posts, experimenting with new Roblox APIs, or helping other developers troubleshoot their code. I believe in fast support and clear communication throughout every project.
Everything from small script fixes to full game systems — built to last and easy to expand.
Gameplay systems built from scratch — exactly how you want them. No template code, no shortcuts.
Modern, responsive Roblox interfaces with smooth animations and clean layout design.
Broken Lua code? I'll track down the issue, patch it, and explain what went wrong.
Improve script performance, reduce lag, and make your game run smoother for all players.
Combat, inventory, saving, leaderboards, DataStores, NPCs, animations, quests — the full package.
A selection of scripts and systems I've built. More available on request.
A modular combat system with hit detection, combos, blocking, and damage calculations — built for an RPG game.
View Details →Full inventory UI with drag-drop, item stacking, and DataStore integration for persistent player data.
View Details →Branching dialogue system with quest integration, responsive UI, and easy-to-edit conversation trees.
View Details →We talk through your idea, requirements, and goals.
I outline features, architecture, and timeline.
Clean, modular code — with regular progress updates.
Thorough testing for edge cases and performance.
Final delivery with documentation and support.
It depends on the complexity. Small scripts or bug fixes can be done within a day or two. Larger systems like full combat frameworks or inventory systems usually take 1–2 weeks. I'll give you a clear timeline before we start.
Yes. I provide a support window after delivery for any issues or small adjustments. For larger feature additions, we can discuss a separate scope of work. I want to make sure everything runs smoothly.
Absolutely. That's what I specialize in. Whether it's a unique combat mechanic, a custom UI, or an entirely new game mode — if it can be scripted in Roblox, I can build it.
The best way is through my Discord server (link below). You can also use the contact form on this page. I usually respond within a few hours during weekdays.
Rates vary based on the project's complexity and scope. Reach out with your project details and I'll provide a fair, transparent quote. No hidden fees.
Need a custom Roblox Lua script? Join my Discord server or send me a message. I usually respond as quickly as possible.